James Clavell's Shogun (Infocom, 1989)

Infocom's last attempt to adapt a previous work, Shogun unquestionably turned out worse of all the others. While the graphics are good and the prose descriptive, there is literally nothing new in this game--if you have seen the miniseries or read the book, then you know everything there is to know about this game. If you are unfamiliar with the book or movie, things are, in general, so subtle that you will unfortunately need to look at the hints very often. Certainly not one of Infocom's finer works, Shogun can only be recommended for people who want to see what another adaptation of one of James Clavell's finest works is like. Treated as a straight adventure game, however, it isn't really worth playing.

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